Challenge
Produce two multi-million dollar CD-ROM projects in half of the
typical development time.
Background
IVI
Publishing began as Interactive Ventures, a joint venture with
Mayo Clinic. The company had negotiated the rights to the
content from two Time Life for Children books about the human
body. “What
is a Bellybutton” and “Welcome to Bodyland” were
to become IVI Publishing’s premier CD-ROM titles. The company’s
first title, “Mayo Clinic Family Health Book CD-ROM,” had
taken 18 months to complete – an acceptable time frame.
These two children’s titles needed to be produced in nine
months or less. They also had to look exciting, work flawlessly,
and engage
children in computer “edutainment.” They had to compete
with titles from Broderbund, the country’s leading children’s
CD-ROM publisher.
Solution
Lee
Snyder, founder of On-Demand Productions, partnered with Michael
(Chino) Yap to form an organization that could complete the projects
on time and on budget while infusing creativity into the project
at every opportunity. The key was to gain approval on every project
element before diving into development. We were primarily interested
in how the CD-ROM interface looked and felt to the target audience – kids.
To facilitate those approvals, we planned and delivered weeklong design sessions with the project’s content provider, Time Life for Children. In one week, the team accomplished these goals for each of the titles:
1. Determined what kinds of things kids were interested in doing on a computer.
2. Developed a navigation scheme that would work best for kids.
3. Understood the critical success factors for children’s videos and CD-ROMs
4. Generated a preliminary content outline (information architecture).
5. Created preliminary storyboards of each scene for the entire title.
6. Developed a preliminary list of “Easter eggs” - small fun animations hidden in each scene.
7. Delivered a detailed outline of images, sounds, and interactivity for one scene for prototyping.
8. Developed a production schedule with enough time for review and approval.
We hired most of the graduates from the Minneapolis College of Art and Design’s new media class and put them to work. They already knew how to work together, having done just that in school. We figured out who would do what, bought enough Mac computers to get the job done, and went to work – around the clock for five months. Each title included original music, musical transitions, original artwork and animations, games, and more.
Results View Video
Both
titles made it to market on-time (less than nine months each)
and on-budget. Both received industry accolades, competing well
against
Bruderbund
and Microsoft
titles. Both were featured at IVI Publishing’s shareholder
meeting as a demonstration of the company’s titles. Both
eventually were sold nationally at Toys R Us.